Resume
Animation Experience
Senior Animator at Zynga – San Mateo, CA | June 2022 to Present
Create character and creature gameplay animations.
Help develop the animation pipeline by setting up rigging guidelines and Python tools.
Lead workshops to train other animators and maintain pipeline documentation.
Modeled, skinned and rigged approximately 50 game-ready characters in Maya
Animator - Contract – Austin, TX | October 2017 to June 2022
Animator for several large game projects, including “Torchlight III,” “Rogue Company,” and others.
Created gameplay animations for humanoids and creatures for multiple genres.
Edited and cleaned up Motion Capture animations for gameplay and cinematic sequences.
Developed rigs for characters and props.
Animator at Twisted Pixel Games – Austin, TX | January 2015 to October 2017
Created gameplay animations for VR games “Wilson’s Heart” and “B-Team”.
Clean up and adjustments of Motion Capture animations, to add fluidity to characters' movements.
Directed and acted on Motion Capture sessions to streamline the animation process.
Collaborated with programmers to solve technical challenges of implementing animations in game.
Animator at Gameloft – New York City | January 2013 to June 2014
Animator for Marvel’s “Spider-Man Unlimited” and Pixar’s “Cars: As Fast as Lightning.”
Animated on over 20 cinematic shots, contributing to the games' narrative progression.
Created multiple gameplay animations for combat, emotes and locomotion.
Collaborated in the development of character rigs for game engine optimization.
Education
Master of Music in Film Scoring – Berklee College of Music
Graduated January of 2024
Creature Animation Program – iAnimate.net
Expected completion September of 2023
Bachelor of Arts in Sound Design – Berklee College of Music
Graduated May of 2021
Advanced Character Animation Certificate – Animation Mentor
Graduated July of 2012
Associate in Graphic Design & Animation – Katharine Gibbs, NYC
Graduated December of 2007
Technology
Animation
Maya, 3DS Max, Blender, Photoshop
Video Editing
After Effects, Premiere
Game Engines
Unreal Engine, Unity
Scripting
Python, JavaScript, C#, Unreal Blueprints
Audio Editing
Pro Tools, Cubase, Ableton Live, Reaper